| Subject: |
hello! |
| Author: |
TepEvan--aol.com <TepEvan--aol.com> |
| Date: |
14-Nov-2001 09:55:14 |
Here's a good link
http://www.eidolons-inn.de/mule/
In a message dated Wed, 14 Nov 2001 9:40:10 AM Eastern Standard Time, TepEvan--aol.com writes:
> I have a copy of something that you may be talking about. It's called TZ Colony. Do a search for it.
>
> In a message dated Wed, 14 Nov 2001 9:37:18 AM Eastern Standard Time, AndersNJ--bscmail.buffalostate.edu writes:
>
> > There was a company awhile back that actually was re-doing mule with better
> > graphics and such. I had a copy of it but lost it recently.
> >
> > I wish someone would put out a shareware or something of that game again. I
> > loved it
> >
> > Nick
> >
> >
> > -----Original Message-----
> > From: Listmaster
> > Sent: Wednesday, November 14, 2001 9:26 AM
> > > > Subject: FW: hello!
> >
> >
> > -----Original Message-----
> > From: Stephen Knox [gooch--ex-pressnet.com]
> > Sent: Wednesday, November 14, 2001 9:13 AM
> > > > Subject: RE: hello!
> >
> >
> > M.U.L.E. was a fun 4 player game (though 1 player is good also) that
> > involves strategy to help grow your Colony while also outwitting your
> > opponents such that you're the top dog after a year (12 months->12
> > turns)
> >
> > So being totally selfish wont work but providing some balance is required to
> > nurture the colony. If you play it a few times you'll get it and get
> > hooked.
> >
> > The Tournament mode is the best opening up all aspects of the game. Just
> > watch out for those pesky pirates, store fires, insect infestations and
> > Meteor strikes ;)
> >
> >
> > Thanks,
> > Steve
> >
> > http://www.goochman.com/
> >
> > -----Original Message-----
> > From: Mark W [developer2013--yahoo.com]
> > Sent: Tuesday, November 13, 2001 11:18 PM
> > > > Subject: Re: hello!
> >
> > That's alright, it gives me an excuse to say HI.
> >
> > I've been getting into text adventure (interactive
> > fiction) game making. Does anyone have any experience
> > in this realm?
> >
> > Also, what is MULE and why is it so good? I tried it
> > once but couldn't get into it... The lack of rules
> > might've been the cause. There's a good MULE page out
> > there (do a search on google, it's one of the first to
> > pop up), but I'd like to hear it from one of you, the
> > trusted AR list.
> >
> > Mark
> >
> >
> >
> >
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