| Subject: |
hello! |
| Author: |
"Robert Hagenstrom" <robert--atari.org> |
| Date: |
14-Nov-2001 12:32:16 |
Download the Amiga game Subtrade and play on WinFellow... although
Amiga emulators are a bitch, that game is the best modern M.U.L.E yet!
/Robert
>There was a company awhile back that actually was re-doing mule with
better
>graphics and such. I had a copy of it but lost it recently.
>
>I wish someone would put out a shareware or something of that game
again. I
>loved it
>
>Nick
>
>
>-----Original Message-----
>From: Listmaster
>Sent: Wednesday, November 14, 2001 9:26 AM
>>Subject: FW: hello!
>
>
>-----Original Message-----
>From: Stephen Knox [gooch--ex-pressnet.com]
>Sent: Wednesday, November 14, 2001 9:13 AM
>>Subject: RE: hello!
>
>
>M.U.L.E. was a fun 4 player game (though 1 player is good also) that
>involves strategy to help grow your Colony while also outwitting your
>opponents such that you're the top dog after a year (12 months->12
>turns)
>
>So being totally selfish wont work but providing some balance is
required to
>nurture the colony. If you play it a few times you'll get it and get
>hooked.
>
>The Tournament mode is the best opening up all aspects of the game.
Just
>watch out for those pesky pirates, store fires, insect infestations
and
>Meteor strikes ;)
>
>
>Thanks,
>Steve
>
>http://www.goochman.com/
>
>-----Original Message-----
>From: Mark W [developer2013--yahoo.com]
>Sent: Tuesday, November 13, 2001 11:18 PM
>>Subject: Re: hello!
>
>That's alright, it gives me an excuse to say HI.
>
>I've been getting into text adventure (interactive
>fiction) game making. Does anyone have any experience
>in this realm?
>
>Also, what is MULE and why is it so good? I tried it
>once but couldn't get into it... The lack of rules
>might've been the cause. There's a good MULE page out
>there (do a search on google, it's one of the first to
>pop up), but I'd like to hear it from one of you, the
>trusted AR list.
>
>Mark
>
>
>
>
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