| Subject: | AR vs. The Matrix...? |
| Author: | Robert <robert--atari.org> |
| Date: | 10-Mar-2002 20:50:46 |
Well, the core game mechanics (number 2, see below), would of course be
independent of any actual game files... so I imagine that it will be a
standalone AR .prc and any maps, like The City and The Dungeon, would be
individual .pdb files... atleast, that is my plan.
/Robert
----- Original Message -----
From: "Mark W" <developer2013--yahoo.com>
To: <<Address Masked>>
Sent: Sunday, March 10, 2002 8:24 PM
Subject: Re: AR vs. The Matrix...?
> I don't recall if we've been down this road before,
> but are we talking about the City or the Dungeon or
> both, and would you be doing any adding or just
> strictly re-creating?
>
> Mark
>
> --- Robert <robert--atari.org> wrote:
> > Whoops, missed this one:
> >
> > Palm can do 1 voice only... and I have no idea how
> > this works, so it will
> > probably be the last thing implemented. The goal is,
> > of course, to have that
> > 1 voice properly timed to highlighted lyrics.
> >
> > /Robert
> >
> > Ps. actually, both graphics and music will be the
> > last thing implemented...
> > my priorities lie roughly like this:
> >
> > 1. AR font display
> > 2. Game mechanics
> > 3. Graphics
> > 4. Music
> >
> > and yes... number 2 is pretty large, but... uh... I
> > haven't gotten past
> > number 1 yet, hehe.
>
>
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>
>
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