| Subject: | Usenet of the day "A funny AR story" |
| Author: | Robert <robert--atari.org> |
| Date: | 03-Mar-2003 12:34:40 |
Perhaps it is because it's not Bjorn Andersson, but rather Benny Andersson &
Bjorn Ulvaeus who are the two EXTREMELY talented composers of ABBA.
I am sorry, Mr. Gilbertson, but I must say that Benny Andersson & Bjorn
Ulvaeus are probably the two most talented composers alive today. And can
you believe that they make all that beautiful music without knowing notes?
Oh, and I am not talking about ABBA either... just look at Chess (Anthem,
especiallly), and things like the obscure, Sofika Källgren song Beatrice.
It's pure bliss listening to those. Mozart (whom I've never liked anyway)
doesn't even come close. :)
/Robert
----- Original Message -----
From: "Bjorn Andersson" <Bjorn.Andersson--tribon.com>
To: <<Address Masked>>
Sent: Monday, March 03, 2003 7:59 AM
Subject: RE: Usenet of the day "A funny AR story"
>
> Nope, but I'm Swedish, just like ABBA... Andersson is not an uncommon
> surname, nor
> is Bjorn an uncommon first name.
>
> I actually saw them live, 1979 or 1980, in Gothenburg.
>
> Actually, you're the first one ever to ask. *chuckles*
>
> And the reason for the post wasn't about the numbers of musicians... but
the
> quality.
> I'd guess there goes a hundred computer artists or more on one good
computer
> musician...
>
> The numbers are interesting though, as I and a friend of mine have started
> looking into making a game
> on our own... (not AR - he's not an AR Geek).
>
> > -----Original Message-----
> > From: Kyle West [barrick75--hotmail.com]
> > Sent: Monday, March 03, 2003 7:52 AM
> > > > Subject: RE: Usenet of the day "A funny AR story"
> >
> > Back when I worked for a video game company, all of their music was done
> > by
> > a single person except when they wanted a 'big name'. Of course, voice
> > acting is a different ball game.
> >
> > Graphics, on the other hand, seem to take a lot more warm bodies. There
> > were probably two to three times as many artists at the video game
company
> >
> > than there were programmers.
> >
> > so.. at said employer.. there were about 10 programmers, 1 musician,
25-30
> >
> > graphic artists, 10 level builders, 20 in tech support... and 20 or so
> > combined in administrative assistants, management, documentation,
> > marketing,
> > sales, finance, etc.
> >
> > and I'm not sure whether to ask if the name is a joke or not,
considering
> > the subject.. ;-) if it's not.. I am sure you get crap about it a
lot...
> >
> > but it's still cool. Abba is one of my favourite bands. ;-) I got
> > teased
> > a lot for being from the wild wild west.. name is really james west..
but
> > that's also why I don't go by james :-D
> >
> >
> >
> >
> > >From: Bjorn Andersson <Bjorn.Andersson--tribon.com>
> > >Reply-To: alternatereality-From-barrick75-hotmail.com--alternaterealityarchive.com
> > >> > >Subject: RE: Usenet of the day "A funny AR story"
> > >Date: Mon, 3 Mar 2003 07:22:28 +0100
> > >
> > >
> > >Not mentioning sound wizards...
> > >
> > > > -----Original Message-----
> > > > From: Kyle West [barrick75--hotmail.com]
> > > > Sent: Monday, March 03, 2003 7:20 AM
> > > > > > > > Subject: Re: Usenet of the day "A funny AR story"
> > > >
> > > > From my experience.. programming muscle is usually not the problem.
> > > > Artistic talent is usually the hang-up. Any graphic artists out
> > there?
> > > > ;-)
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > >From: <ar--marktaw.mailshell.com>
> > > > >Reply-To:
> > alternatereality-From-barrick75-hotmail.com--alternaterealityarchive.com
> > > > >> > > > >Subject: Re: Usenet of the day "A funny AR story"
> > > > >Date: Sun, 02 Mar 2003 22:09:37 -0800
> > > > >
> > > > >Reminds me of what my girlfriend used to say about me & Alternate
> > > > >Reality... she was trying to have me saved back when I discovered
the
> > > > >emulator version I could play without dusting off my Atari.
> > > > >
> > > > >You know, with all this programming muscle we have here, we could
> > >almost
> > > > >start our own video game company. Maybe we couldn't turn out Metal
> > >Gear,
> > > > >but we could certainly make an AR clone. I bet if we could do it in
> > > > Flash,
> > > > >Perl & MySQL and make it multi-player it would be a big hit.
> > > > >
> > > > >Regards,
> > > > >Mark
> > > > >
> > > > >From Gregory Lattanzio <ag6514--wayne.edu> on 2 Mar 2003:
> > > > >
> > > > > > I found this old "computer folklore" post; it is about the
> > dangers
> > >of
> > > > > > playing Alternate Reality. Damn, try not to fall out of your
> > chair.
> > > > > > ;-)
> > > > > >
> > > > > >
> > > >
> > >
> >
>http://groups.google.com/groups?selm=scotty-2802951526410001a%4047.23.33.
> > > > 162
> > > > > > &output=gplain
> > > > >
> > > > >
> > > > >The FREE service that prevents junk email http://www.mailshell.com
> > > > >
> > > > >
> > > >
> > >
> >
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