| Subject: | AR: The City Guilds |
| Author: | Gregory Lattanzio <ag6514--wayne.edu> |
| Date: | 14-Jul-2003 17:31:06 |
Dan,
It has been over a year since I messed around with it, but my recollections
were captured in the following post:
http://www.alternaterealityarchive.com/archive/2002-02/00000312.htm
It sort of answers your question (gives you a few guilds to try out), and,
as I mentioned, the information on the "Amiga Help Site" is a bit
erroneous. Subsequent experimentation does seem to suggest that the more
spells you learn the longer it takes to learn new spells. The rumor is
that you eventually forget spells, but I have not been able to confirm
this. I have not played in awhile, but I did recently try to hack the
character disks for the Amiga version, so that I could try to discover what
the secret spells were for the guilds in the hidden area. The file is
rather tamper-proof.
The stats needed to join the guilds are mentioned in Rob's message:
http://www.alternaterealityarchive.com/archive/2001-11/00000237.htm
Rob, any chance I could scan those spell pages? :-)
Greg
At 12:44 PM 7/14/03 -0600, you wrote:
>Do you happen to remember any of the guilds and times? I would really
>like to try this out. :p
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