| Subject: | FAQ url... + Wiki |
| Author: | Eli Curtz <eli--nuprometheus.com> |
| Date: | 20-Sep-2003 12:35:26 |
The Dungeon engine certainly looks like raycasting, especially taken
with the comment theat they had 360 degree turning but took it out to
stay the same as the City. Raycasting is an extremely fast and simple
solution for drawing that kind of map, so it wouldn't surprise me at
all if they were using something indistinguishable. I wonder if you
could hack the turn code in the Dungeon and get a view from another
angle?...
The City didn't use raycasting from what I understand, but seemed more
based on clever tricks and lookup tables. It's still annoying that the
emulators choke on Phil's mirrored wall trick.
- eli
On Saturday, September 20, 2003, at 05:00 AM, Robert wrote:
> Thanks!
>
> I accidently overwrote the AR page with my personal page yesterday, as
> I was
> updating both.
>
> It should be fixed now.
>
> And regarding that wiki... did AR really use raycasting? I think I only
> describe it in the FAQ as "similar technology"...
>
> /Robert
>
> ----- Original Message -----
> From: "Gregory Lattanzio" <ag6514--wayne.edu>
> > Sent: Saturday, September 20, 2003 12:08 AM
> Subject: Re: FAQ url... + Wiki
>
>
>> As far as I can tell, your page doesn't seem to be working...
>>
>> BTW: Who made this wiki entry? :-)
>> http://www.wikipedia.org/wiki/Alternate_Reality
>>
>> Greg
>>
>> At 11:25 PM 9/19/03 +0200, you wrote:
>>> My AR section is of course located at:
>>>
>>> http://w1.214.telia.com/~u21405572/alternate-reality/
>>>
>>> Sorry for that.
>>>
>>> Have fun! (And any error reports are appreciated, though not at all
>>> required.)
>>>
>>> /Robert
>>>
>>>
>>>
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