| Subject: | FAQ url... + Wiki |
| Author: | Robert <robert--atari.org> |
| Date: | 21-Sep-2003 04:51:06 |
Ah, yes... I remember this too now. Why isn't this information in the FAQ?
Perhaps Dan Pinal would care to confirm it on Monday so I can add it?
/Robert
----- Original Message -----
From: "Eli Curtz" <eli--nuprometheus.com>
To: <<Address Masked>>
Sent: Saturday, September 20, 2003 6:33 PM
Subject: Re: FAQ url... + Wiki
> The Dungeon engine certainly looks like raycasting, especially taken
> with the comment theat they had 360 degree turning but took it out to
> stay the same as the City. Raycasting is an extremely fast and simple
> solution for drawing that kind of map, so it wouldn't surprise me at
> all if they were using something indistinguishable. I wonder if you
> could hack the turn code in the Dungeon and get a view from another
> angle?...
>
> The City didn't use raycasting from what I understand, but seemed more
> based on clever tricks and lookup tables. It's still annoying that the
> emulators choke on Phil's mirrored wall trick.
>
> - eli
>
>
> On Saturday, September 20, 2003, at 05:00 AM, Robert wrote:
>
> > Thanks!
> >
> > I accidently overwrote the AR page with my personal page yesterday, as
> > I was
> > updating both.
> >
> > It should be fixed now.
> >
> > And regarding that wiki... did AR really use raycasting? I think I only
> > describe it in the FAQ as "similar technology"...
> >
> > /Robert
> >
> > ----- Original Message -----
> > From: "Gregory Lattanzio" <ag6514--wayne.edu>
> > > > Sent: Saturday, September 20, 2003 12:08 AM
> > Subject: Re: FAQ url... + Wiki
> >
> >
> >> As far as I can tell, your page doesn't seem to be working...
> >>
> >> BTW: Who made this wiki entry? :-)
> >> http://www.wikipedia.org/wiki/Alternate_Reality
> >>
> >> Greg
> >>
> >> At 11:25 PM 9/19/03 +0200, you wrote:
> >>> My AR section is of course located at:
> >>>
> >>> http://w1.214.telia.com/~u21405572/alternate-reality/
> >>>
> >>> Sorry for that.
> >>>
> >>> Have fun! (And any error reports are appreciated, though not at all
> >>> required.)
> >>>
> >>> /Robert
> >>>
> >>>
> >>>
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