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Subject: New to the mailing list, some questions.
Author: eli curtz <eli--nuprometheus.com>
Date: 04-Mar-2005 15:27:10

You can still check out the Java versions I was tinkering with



http://www.nuprometheus.com/dungeon/current.html

http://www.nuprometheus.com/city/current.html



Last updated 2+ years ago <sigh>. Although I have done more work on the GBA port

since then - the raycasting engine is basically done, but there is no game content.

I got a new job and my project time went to Hell, but I'm still interested in

finishing it someday.



Does anybody have the free time / inclination to decode some of the data structures

used in the games? I thought there was some utility mentioned for dumping monster

data, but I've never managed to find it. As I've said previously I've also

considered just starting with the stats and such from one of the Rogue games.



- eli



On Fri Mar 4 13:25 , Sean Duffy sent:



>Someone also had put the city and dungeon up on the

>net in Flash (was just the map so you could walk

>around it) Dunno if thats still up there as i no

>longer have a link, nor do i remember who was working

>on it, but like most of the AR projects they seemed to

>have alot of steam and updates early and then not get

>finished. Did the Palm port ever get finished?

>


This Thread
  Date   Author  
09-Mar-2005 Guilherme De Sousa
09-Mar-2005 Sean Duffy
08-Mar-2005 Guilherme De Sousa
08-Mar-2005 Sean Duffy
04-Mar-2005 Guilherme De Sousa
04-Mar-2005 Guilherme De Sousa
* 04-Mar-2005 Eli Curtz
04-Mar-2005 Sean Duffy
01-Mar-2005 Guilherme De Sousa
01-Mar-2005 Eric Platt
28-Feb-2005 Darrel Vince
28-Feb-2005 Sean Duffy
27-Feb-2005 Trevor Ford
26-Feb-2005 Eric Platt
This Author (Mar-2005)
  Subject   Date  
* New to the mailing list, some questions. 04-Mar-2005