| Subject: | current online rpgs |
| Author: | eobet <eobet--spray.se> |
| Date: | 30-Mar-2005 12:42:45 |
First of all, please don't post to an AR list saying that weapon & amor
wear is "annoying". :P I feed regularly in the game, just because I can!
I also sit on chairs and sleep in beds, just for the heck of it. It's
the little things that do it, just like in AR. Granted, there is little
else to cater for roleplayers, though.
Second, the bittorrent client only runs when you are actually actively
downloading the patch. Never on any other occation.
Third, "blizzard approved"? Do you mean Cosmos UI or whatever it is
called? The only thing that isn't approved is cheating, so just use your
common sense.
I'll end this mail with my usual recommendation: go play Dark Ages by
Nexon if you want special! :)
/Robert
Kyle wrote:
> I saw some stats in a magazine the other day that actually ranked
> Final Fantasy XI as the game with the most players. 18.1% of the
> market, next biggest I think was EQ at around 11%. (Surprised me cuz
> I would've guessed EQ is bigger, even tho it's a complete bore IMHO).
>
> I have no interest in playing WoW. A friend of mine just got it, and
> gave the complete impression that it was like the Star Wars game...
> lots of l33tsp34k runts and the like. But I'm still appalled at some
> of the companies decisions. I won't play for 2 reasons- 1, fear of
> being sued if I don't play the game "Blizzard approved", and 2, fear
> of P2P running without permission on my computer. (Not legality
> concerns.. bandwidth concerns! They have no right to be using my
> bandwidth to share their update packages cuz they are too cheap to run
> it on their own servers!) So... regardless of how wonderful it is,
> you will never see it on my machine, or even in my house because I
> forbid my roommates from using my bandwidth so flippantly.
>
> Two more things I have heard about WoW.. one is that bigger NPCs like
> tigers attack smaller NPCs like rabbits.. that is a cool bit of
> realism. Not sure how it really figures into game mechanics, but it
> sounded neat when described. The other is that armour and swords wear
> out.. ok, another cool bit of realism but that just sounds ANNOYING.
> What's next, having to stop mid-battle to have your character go to
> the bathroom?
>
> That being said... EQ is understandably great for meeting people but
> has no real story. Lots of "lore" but no ultimate goal that I know
> of. There are also a lot of things that are set in stone when you
> start. I also think at the point I joined, it was just "too big" to
> start from scratch... quite overwhelming really. I lasted about 6
> months there and played it minimally.
>
> FFXI has a lot of repitition and I think is designed more for anal
> retentive or indecisive people (you can do just about everything in
> the game, including change class and home nation, without needing to
> start over), and has a great story line with the Childrens of
> Promathia expansion... but it also has a lot of repitition. I tend to
> put in a movie when I'm doing something I know will be repetitious
> (crafting) but when I go on a mission it has my complete attention.
> and the storyline so far just ROCKS.
>
> Each game is going to have their strong points.... I guess it's just
> what you feel happiest in. You can tell which one I am. :-D
>
>
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